2014: Watermelon
A downloadable game for Windows
Watermelon
About
In 2014, I worked with a game development team during the IRAN GDC 2014 to create a 2D environmental puzzle-platformer built around vehicle movement, environmental interaction, and physics-based problem solving.
The player controls a character who can get into a car and drive forward and backward through the environment. When encountering obstacles that cannot be overcome with the vehicle, such as a waterfall, the player must get out of the car and interact directly with the environment.
The game is built around understanding the relationship between objects and the environment to overcome obstacles. For example, the player can shut off a water valve to stop a waterfall, or pick up a rock and throw it at the cave ceiling to cause material to fall and fill a hole in the ground.
A 2D environmental puzzle-platformer built around vehicle exploration, environmental interaction, physics-based puzzles, and cause-and-effect mechanics.
Genre: Puzzle Platformer / Environmental Puzzle.
Gameplay
Core Gameplay:
Vehicle exploration, environmental interaction, object manipulation, obstacle solving, and physics-based puzzle solving.
Gameplay Mechanics:
Vehicle Movement.
Forward & Backward Driving.
Enter / Exit Vehicle.
Character Movement.
Environmental Interaction.
Object Manipulation.
Physics-Based Puzzles.
Cause-and-Effect Mechanics.
Obstacle Solving.
Water Valve Interaction.
Waterfall Obstacle.
Rock Pickup & Throwing.
Cave Interaction.
Pit Filling.
Environmental Navigation.
Timing.
Development
Engine: Unity
Platform: Windows
Development Time: Game Jam — 48 hours
Year: 2014
Competition: IRAN GDC 2014
My Role: Supervisor
Credits
Supervisor: Shahaboddin Habibi Khoozani
Developer: Mohammad Houssein Hajizaeh
Character Designer: Mehran Shahri
Animator & Graphic Designer: Alireza Seddighi
Controls
Movement: Character / Vehicle movement controls
Enter / Exit: Enter or exit the vehicle
Action: Interact with environmental objects
Notes
Note: This project is archived here as part of my personal portfolio. It was originally developed during the IRAN GDC 2014 and does not represent a Shah Kaar Ab production.
© All Rights Reserved.
| Updated | 27 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Shah Kaar Ab .ir |
| Genre | Platformer |
| Content | No generative AI was used |
Download
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