A downloadable game for Windows and Android

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SMART HOUSE!

About

In 2017, I worked with a game development team during the Iran GDC 2017 national game development competition to create an experimental interactive puzzle game called “Smart House.”

The game takes place inside a house where the player can interact with different objects and elements of the environment by clicking on them. Each interaction can trigger a physical reaction that may affect other objects in the scene, creating unexpected chain reactions.

For example, opening a window allows the wind to enter the room, causing a chair to move and eventually fall to the floor. The player discovers and triggers these interconnected reactions by experimenting with different objects throughout the house.

The game combines point-and-click environmental interaction, physics-based reactions, object manipulation, cause-and-effect relationships, and chain-reaction gameplay.

An experimental interactive puzzle game built around environmental interaction, physics simulation, experimentation, and chain reactions.

Genre: Interactive Puzzle / Experimental Game / Physics-Based Puzzle.

Gameplay

Core Gameplay:

Environmental exploration, point-and-click interaction, object manipulation, physics-based reactions, experimentation, and discovering cause-and-effect relationships.

Gameplay Mechanics:

Point-and-Click Interaction.

Environmental Interaction.

Object Interaction.

Object Manipulation.

Physics Simulation.

Physics-Based Reactions.

Cause and Effect.

Chain Reactions.

Environmental Puzzles.

Interactive Objects.

Collision Detection.

Experimentation.

Observation.

Spatial Interaction.

Reaction Triggering.

Development

Engine: Unity

Platform: Windows

Controller: Android Smartphone

Development Time: Iran GDC 2017

Year: 2017

Event: Iran GDC 2017

Team: 6

My Role: Project Manager, Gameplay Designer, Developer

Credits

Human Resource Manager: Z.Hejazi, Z.S.Sajjadi

Director: Shahab Khoozani

Animation: Mohammad Hashemi, Mohammad Dehqani, Shahab Khoozani

Programming: Mohsen Ahmand, Shahab Khoozani

Network: Mohsen Ahmadi

Gameplay: Malihe Boujari, Fatemeh Memari

Controls

Android Smartphone: Game Control / Interaction

Mouse / Click: Environmental Interaction

Notes

Note: This project is archived here as part of my personal portfolio. It was originally developed during the Iran GDC 2017 national game development competition and does not represent a Shah Kaar Ab production.

© All Rights Reserved.

Download

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Click download now to get access to the following files:

https://drive.google.com/file/d/1lYYa0rBexId0BAk3M95ocSUSHZPZ2AWP/view?usp=drive_link
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