2011: Ceasefire
A downloadable game for Windows
ATTACK!
About
In 2011, I worked with Azad University Kashan Branch Game Studio | Lab team to create a turn-based artillery game called “Atash Bas(Ceasefire)” using Microsoft XNA Framework. The game features two catapults positioned on opposite sides of the screen, with each player taking turns launching different types of projectiles, such as rocks, bombs, and shot pellets, toward the opponent.
A turn-based artillery strategy game built around projectile aiming, trajectory prediction, and risk-based tactical decisions. Players must choose their ammunition and adjust their shot to hit the opposing catapult, then observe the result before adapting their strategy for the next turn.
Genre: Turn-Based Artillery / Strategy Game.
Gameplay
Core Gameplay:
Turn-based projectile aiming and combat
Gameplay Mechanics:
Projectile Aiming.
Trajectory / Angle & Power Control.
Turn-Based Combat.
Multiple Projectile Types.
Projectile Physics.
Strategic Ammunition Selection.
Risk–Reward Decision Making.
Development
Technology: Microsoft XNA Game Development Framework
Platform: Windows
Development Time: ?
Year: 2011
Team: 4 people
My Role: Mechanic Game Play Designer, Team Coordinator.
Credits
Mechanic Game Play Designer, Coordinator: Shahaboddin Habibi Khoozani
Developers: Nasiroddin Mazroie Sabdani, Milad Ghadirian
Model: Hassan Dehqanian
Controls
Up, Down, Left, Right: Move
Notes
Note: This project is archived here as part of my personal portfolio. It was originally developed under the name Azad University Kashan Branch Game Studio | Lab and does not represent a Shah Kaar Ab production.
© All Rights Reserved.
| Updated | 25 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Shah Kaar Ab .ir |
| Genre | Strategy |
| Content | No generative AI was used |
Download
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